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Thread ID: 66410 2006-02-22 00:55:00 Direct3D Rendering Fails on nVidia GeForce 4 MX 440 M808B (9845) Press F1
Post ID Timestamp Content User
432729 2006-02-22 00:55:00 I have a GeForce 4 MX 440, 64mb, AGP graphics card in a Dell 4600 w/ 256mb RAM, 2.66GHz P4 processor.

Recently when attempting to play EVE-Online, I launched the game and found that all of the textures in the login screen had failed to load and were replaced by unrelated patterns. Puzzled, I tried launching Halo, and received the same results. After restarting, lowering clock speed, force-shutdown, and disconnecting power for a few minutes, I tried running DirectX Diagnostics. DirectDraw appeared to work correctly, but the Direct3D tests showed the same lack of textures.

I have uploaded two screenshots, the right-hand monitor is my primary one: EVE-Online (images.caf.ssxh.net) and Halo (images.caf.ssxh.net).


I have updated my drivers to the latest version on the nVidia website, and the problem still exists. What can I do to fix this?


Thanks.
-M808B
M808B (9845)
432730 2006-02-22 02:08:00 As I'm sure you've guessed, if it's not software, it's likely to be hardware; e.g. a hardware fault with the card. There may be no fix.

I'd suggest trying the card in a second / friend's PC.
kingdragonfly (309)
432731 2006-02-22 04:28:00 Is there any way I can change my rendering mode from Direct3D to software rendering? Or is that program-specific? M808B (9845)
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