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| Thread ID: 111035 | 2010-07-11 07:02:00 | What FPS is Playable | icow (15313) | Press F1 |
| Post ID | Timestamp | Content | User | ||
| 1117813 | 2010-07-11 07:02:00 | Would 47 fps (Far Cry 2 on High) be good enough to be considered playable? | icow (15313) | ||
| 1117814 | 2010-07-11 07:41:00 | Generally speaking anything over 30 is "acceptable", and over 60 is no longer noticable to the human eye from what I understand (Though I could be wrong). Keep in mind that in normal circumstances the higher the better, as when things start going "Boom!" and walls fall down, rocket launchers fire, car parts explode, the framerate generally drops a fair bit |
Chilling_Silence (9) | ||
| 1117815 | 2010-07-11 09:11:00 | i would say so, agree with Chilly here. | powerover (12121) | ||
| 1117816 | 2010-07-11 09:27:00 | The higher fps the better, but only up to a point. You will get to a point where you can't see the difference between a certain level of frames, and you will certainly hit one where your monitor cannot produce the images fast enough. That's why vsync is useful, as it puts a cap on frames at the monitor's refresh rate, so as to avoid tearing and visual artifacts. And yes 47 would be considered pretty well playable, provided it didn't drop much lower than that. |
8ftmetalhaed (14526) | ||
| 1117817 | 2010-07-11 10:03:00 | I had COD4 Running at its max (125) Made things a lot smoother. got rid of extra bits that suck FPS down like decals, floating bits of paper and the spent shell casings flying everywhere. I have found that most settings (and the best settings) are not found in the GUI but in the console/terminal |
The Error Guy (14052) | ||
| 1117818 | 2010-07-11 10:37:00 | Your eyes don't work in FPS they just relay back to the brain whatever is in their field of vision, so it depends on the media and on what you have conditioned yourself to. The entire "your eyes cant see over 60 or 100 fps" is pointless as your eyes aren't counting frames, and 100fps certainly makes a visionary difference in games with a long draw distance. You don't suddenly go blind when the fps are peaking, You see just what is being displayed. |
Metla (12) | ||
| 1117819 | 2010-07-11 11:07:00 | 47 is very much acceptable, even for an FPS game. That's probably the average FPS I would get at 1680x1050 on Crysis with everything maxed out when I had a 5870......man I miss those days. :D | qazwsxokmijn (102) | ||
| 1117820 | 2010-07-11 11:11:00 | whered the 5870 go? | hueybot3000 (3646) | ||
| 1117821 | 2010-07-11 11:16:00 | Back when I used to play Quake 3 competitively I had a monitor that could run either 1600x1200@100hz or 1024x768@200hz, during practice and matches I found there was a significant difference in my performance when playing at 200fps, e.g. in a certain map against 3 nightmare bots @ 100fps I would win by 5 frags but @ 200fps I would win by 15 or more frags (first to 20). | Deimos (5715) | ||
| 1117822 | 2010-07-11 11:22:00 | whered the 5870 go? Sold it, then got a 4870x2, then 2x 4830s, then 5850, and now 9800GTX+. :lol: |
qazwsxokmijn (102) | ||
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