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Thread ID: 111019 2010-07-10 11:06:00 Gaming performance doesn't seem to be what it should be Agent_24 (57) Press F1
Post ID Timestamp Content User
1117651 2010-07-14 23:55:00 Anyone recall Batman and the AA saga....nVidia wrote the code, ATi were invited but didnt, now you have ATi fanboys screaming foul play as they wouldnt allow ATi to use in game AA...LOL SolMiester (139)
1117652 2010-07-15 03:51:00 Just because you've not had any issues, doesn't mean that they're not still prevalent for the majority of other users.

which is why there are so many people in this thread complaining about the same issue

For the OP, have you been to Rage3D to see if this is a common issue?

I have to reiterate that I have never had any game breaking issues with ATI since switching in 2001, the only time when I have seen a game breaking issue is recently, one of the driver releases this year broke Just Cause 2, but ATI warned people before releasing the drivers so users could choose to update or wait for the next driver release.

And as for CCC being resource hungry, seriously why is this an issue? you open it, change your settings and close it again, BFD!
I hated it when they first introduced it, but when it first came out it took like 30 seconds to load, it is significantly better now, and honestly I think the new CCC is better than anything they had before now that they have had time to work on it.
And your complaints about CCC have absolutely nothing to do with the specific issue you are having.
It might be easy for you to lay blame on ATIs drivers but have you considered the fact that you are using a 9 year old OS, and support for it is waning?

If you are too tight to pay for an OS upgrade I have a Vista key here you can have for free (legit one) so at least you can have DX10 or 11, maybe then Crysis will behave as expected for you...
Deimos (5715)
1117653 2010-07-15 03:56:00 Anyone recall Batman and the AA saga....nVidia wrote the code, ATi were invited but didnt, now you have ATi fanboys screaming foul play as they wouldnt allow ATi to use in game AA...LOL

Its a non issue, AA works in Batman since the first patch was released.
Something similar happened when DX10 came out, ATI consulted with Microsoft, but nVidia refused to join, and as a result ATI had the first DX10 hardware on the market with nVidia behind a whole generation!

nVidia (or ATI) don't write code for a game, they consult with game makers to make sure the games run well on thier hardware.
And if you follow any of the USA tech sites it is generally believed that NV play dirty, but ATI have not done dirty tricks since the whole Quake/Quack debacle...
Deimos (5715)
1117654 2010-07-15 04:43:00 Its a non issue, AA works in Batman since the first patch was released.
Something similar happened when DX10 came out, ATI consulted with Microsoft, but nVidia refused to join, and as a result ATI had the first DX10 hardware on the market with nVidia behind a whole generation!

nVidia (or ATI) don't write code for a game, they consult with game makers to make sure the games run well on thier hardware.
And if you follow any of the USA tech sites it is generally believed that NV play dirty, but ATI have not done dirty tricks since the whole Quake/Quack debacle...

I'm not sure where you get your info from mate, but nVidia was 1st with Vista & DX10, NOT ATi, and they had many issue with the driver....ATi had the real DX10.1, but not until several months after Vista was released.

Back to Batman, nVidia DID write the AA code, and there are cracks which allow ATi hardware to run AA in games. Plenty of ATi owners pissed about this rather than take it up with ATi...

The bit about consulting you refer to is TWIMTBP or something, and is not what I'm talking about.
I do follow US sites daily and have since 97 when Anandtech had just started.
nVidia do play hard ball, but as the tier 1 GPU manufacturer after destroying 3dfx and buying them out, they have a right to protect their intellectual code.

As for not having problems with their drivers, I would imagine you dont update your drivers very often. Only 2 years ago they used to break games due to their alternative test games for updated drivers, fix 1 bug one month, break it the next, it is well documented.
I'm not dissing their GPU, they have been very good for the last 4 yr IMO, just their drivers are a bit sloppy!

Edit - I'm sure I can get the links for you should you not trust my word!
SolMiester (139)
1117655 2010-07-15 04:54:00 I'm not sure where you get your info from mate, but nVidia was 1st with Vista & DX10, NOT ATi, and they had many issue with the driver....ATi had the real DX10.1, but not until several months after Vista was released.

yeah I'm probably wrong, but I know this happened twice, both to ATI and nVidia, they both dropped the ball with a major DX release.

I update my drivers probably bi monthly, I don't think I have ever used an ATI driver for more than 3 months.

And I stand by my statement that I have never had a GAME BREAKING driver, I have had broken features, or bugs when say alt tabbing, but never had a driver actually totally break a game (unless I knew about it first and then didn't upgrade because of it)...
Deimos (5715)
1117656 2010-07-16 04:50:00 OK well back to the original problem - I've reinstalled my XP this morning. The results are quite interesting.

1) I did a clean install, and installed only the 10.6 ATi drivers (chipset and video) - no other software, not even antivirus, only drivers, .Net 2.0 and the benchmark software.

2) Ran the benchmark as before. System Memory performance was back to normal but 3D performance on the complex 3D test still wasn't good. In Win7 I got 85FPS but here I had only 32FPS.

3) I continued installing other drivers, rebooting and retesting each time.

4) When I installed the AMD CPU driver and enabled "minimal power management" to enable Cool and Quiet - this was when performance was back to being rubbish, memory throughput was lame, and the 3D test only got 17FPS (as before the reinstall)'

If I disable cool and quiet by changing the power options or un-installing the driver, memory performance returns to normal and the 3D test runs again at 32FPS.


So, it appears there are two different problems.

1) AMD's cool and quiet driver for XP is a piece of junk. Or at least, it is for the Phenom II. It would seem that it works just fine for the older CPUs but they haven't updated it for Phenom II and it causes performance problems.

Don't know how to fix that except if AMD updates the driver, but it's annoying because I like CnQ and don't need\want my CPU running full speed when reading my email etc.


2) Even without the bad CnQ driver, performance still did not match that of Windows 7. I have not tried any games or any other benchmarks but it would seem that there is still something wrong with the HD5770 in XP. I tried un-installing the 10.6 drivers and trying 10.5 but no change. Maybe I'll just keep stepping back to older drivers and see what happens.

Can anyone think of any other reason why the 3D performance for my HD5770 on XP sucks? In other aspects such as memory throughput it's actually faster than Windows 7...
Agent_24 (57)
1117657 2010-07-16 06:11:00 I've got a 512MB HD4800 series and performance with the likes of Assassins Creed II was significantly better in Win7, both DX9 and DX10, for reasons I never will understand.
Yet, I throw in Warcraft III to compare between the OS's (Added Linux as well) and Win7 performed significantly *worse*, to the tune of load times being over 3x what they are in XP, and 1.5x the load times of Linux. In game performance is pretty much the same across the board, but I thought that was interesting, if unrelated to your issue.

Deimos, check your process list, CCC runs constantly, even if you don't have the ATI control panel open.
Chilling_Silence (9)
1117658 2010-07-16 06:35:00 Deimos, check your process list, CCC runs constantly, even if you don't have the ATI control panel open.

You're not wrong, it does stay resident for the hotkey poller, if I launch CCC it uses up around 30MB of RAM (OMG WTF am I gonna do wouthout that extra 30MB of ram!?) and when I close it it drops down to 1.5MB (Holy shiz what a resource hog!). :illogical
Deimos (5715)
1117659 2010-07-16 06:46:00 snip...

I'm curious, why don't you just use Windows 7?
Deimos (5715)
1117660 2010-07-16 08:04:00 I have an update on the issue, too. If I run a custom benchmark with the same options as the "complex" benchmark I get 32 FPS just the same as the complex one.

However, if I disable "Vertex Shader 2.0 and Pixel Shader 2.0" then the benchmark runs at 632 FPS (although without the nice water\reflection effects)

Now since the HD5000 series supports Pixel Shader 5.0 I expect it could handle Pixel Shader 2.0 just fine... I don't understand why enabling this destroys performance by 600 FPS :eek:

(Only got 85 FPS in Windows 7 no doubt because V-Sync had been enabled, and my monitor was at 85Hz, will re-test see if I get more or less than 632 FPS in Windows 7)


I've got a 512MB HD4800 series and performance with the likes of Assassins Creed II was significantly better in Win7, both DX9 and DX10, for reasons I never will understand.

As much of a difference as above?


I'm curious, why don't you just use Windows 7?

A lot of old applications and games that will not work in Vista or Win7 at all.
Agent_24 (57)
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