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| Thread ID: 111035 | 2010-07-11 07:02:00 | What FPS is Playable | icow (15313) | Press F1 |
| Post ID | Timestamp | Content | User | ||
| 1117823 | 2010-07-11 11:25:00 | :dogeye: | hueybot3000 (3646) | ||
| 1117824 | 2010-07-11 11:31:00 | Some one once stated that if you have poor hit registration then increasing FPS would help fix that. although I doubt that. hit reg problems would mostly regard latency | The Error Guy (14052) | ||
| 1117825 | 2010-07-11 11:32:00 | Yeah, sad, but when I sold my 5870 it was in like late Feb, uni started in March and I play very little during the year....figured since the 5870 has a bit of value still I'd sell it rather than leaving it sitting doing nothing. Now I have a 9800GTX+, traded my 5850 for it + 260 cash. Saving up to watercool and get a 5970 at the end of the year! :D |
qazwsxokmijn (102) | ||
| 1117826 | 2010-07-11 11:45:00 | Some one once stated that if you have poor hit registration then increasing FPS would help fix that. although I doubt that. hit reg problems would mostly regard latency It depends on the game, if the game has good netcode then input lag is the major factor. I think HardOCP did an article on input lag, they recorded a gaming session with a high speed cam and measured the input lag in number of frames, so lets say the input lag of Q3 is a mere 3 frames, doubling the framerate will half the input lag. |
Deimos (5715) | ||
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