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| Thread ID: 126925 | 2012-09-25 02:31:00 | What would be the gaming bottleneck in this system? | Drenwick (13216) | Press F1 |
| Post ID | Timestamp | Content | User | ||
| 1303310 | 2012-09-25 04:38:00 | Eh?...The benchies show the effect of different CPU matched with the same GPU...If pairing the GTX680 with the OP's CPU he will lose almost 20% of the GPU performance, hence someone said the X6 will become a CPU bottleneck......Clock the Intel up to 4.5Ghz, and the AMD chip is losing almost 28% of the GPU performance.... Its not about the GPU being a bottleneck at all?! Actually, that X6 is at 2.8, not the 3.3 in the benchies, so the OP CPU is worse still.... Yes, but he also has a 550Ti, not a GTX680. I doubt his CPU is his bottleneck in many gaming situations. I agree with your general point that a CPU *can* bottleneck (and I believe I said as much in a previous post), but I don't see it's relevance to the OPs question about which component is his bottleneck in his system and don't want to cause too much undue confusion. |
inphinity (7274) | ||
| 1303311 | 2012-09-25 04:50:00 | I've got a much cheaper and immediate solution for these performance issues: I downgrade my expectations! I downgrade the effects, the anisomtropic, the specular reflections, the camera bloom, the chromatic abberration, and if necessary, I downgrade the resolution. Saves a bundle! |
Paul.Cov (425) | ||
| 1303312 | 2012-09-25 05:02:00 | Yep that works, someone I know games on a 19" 1366x768 monitor and by sticking with that he's managed to play everything on his aging HD4850 without issues. I have a 27" monitor but I chose one with 1080P for the same reason, higher res would just stress out the graphics card without really making the games look all that much better. Matching your graphics card to your monitor is a good strategy. I overshot with the 580 which performs close to the same as a 660Ti meaning I'll skip this series altogether. |
dugimodo (138) | ||
| 1303313 | 2012-09-25 05:03:00 | I downgrade the effects, the anisomtropic, the specular reflections, the camera bloom, the chromatic abberration, and if necessary, I downgrade the resolution. :D You can never have too much antialiasing / antistropic filtering ;) Besides, playing with post-processing effects in DayZ are *so* much more fun than playing without! |
Chilling_Silence (9) | ||
| 1303314 | 2012-09-25 05:08:00 | Yes, but he also has a 550Ti, not a GTX680. I doubt his CPU is his bottleneck in many gaming situations. I agree with your general point that a CPU *can* bottleneck (and I believe I said as much in a previous post), but I don't see it's relevance to the OPs question about which component is his bottleneck in his system and don't want to cause too much undue confusion. Where did I say his CPU is a bottleneck?....I was just pointing out that his CPU is costing him ~20% of his GPU performance. |
SolMiester (139) | ||
| 1303315 | 2012-09-25 05:17:00 | Where did I say his CPU is a bottleneck?....I was just pointing out that his CPU is costing him ~20% of his GPU performance. Not specifically. If he had a GTX680 that would be the case, but he doesn't. Also, that's *just* for Borderlands 2, not all games pwn the CPU so much. |
Chilling_Silence (9) | ||
| 1303316 | 2012-09-25 06:54:00 | Not specifically. If he had a GTX680 that would be the case, but he doesn't. Also, that's *just* for Borderlands 2, not all games pwn the CPU so much. BL2 shows the CPU scaling, however weaker CPUs still have a detrimental effect on the GPU performance, as the GPU still relies on the CPU for data. |
SolMiester (139) | ||
| 1303317 | 2012-09-25 07:42:00 | Yes. GPU Then GPU and RAM. Although the game can affect that, MSFSX for instance uses CPU more. |
pctek (84) | ||
| 1303318 | 2012-09-26 14:17:00 | BL2 shows the CPU scaling, however weaker CPUs still have a detrimental effect on the GPU performance, as the GPU still relies on the CPU for data. Confirmed after playing Borderlands 2 now for what's roughly 6- hours that the CPU in the OPs system will not be the bottleneck, though it will probably be getting kind of close AFTER the GPU has been (heavily) upgraded. My Dual-core 3Ghz AMD CPU sits usually between 60 -> 75% utilization. My GPU (1G HD6870) however is maxed out running at 1920x1080. It's certainly no slouch though, but the detail and anti-aliasing could probably be bumped a little higher. Manage to maintain a solid framerate though, even with me and 3 mates blasting countless enemies and explosions, acid spray and electric shocks going off left / right & center :D I'm not ruling out that the CPU has no effect, of course it does, but in this case I doubt it's going to be close to being the bottleneck vs the 550 Ti :) |
Chilling_Silence (9) | ||
| 1303319 | 2012-09-27 04:46:00 | Confirmed after playing Borderlands 2 now for what's roughly 6- hours that the CPU in the OPs system will not be the bottleneck, though it will probably be getting kind of close AFTER the GPU has been (heavily) upgraded. My Dual-core 3Ghz AMD CPU sits usually between 60 -> 75% utilization. My GPU (1G HD6870) however is maxed out running at 1920x1080. It's certainly no slouch though, but the detail and anti-aliasing could probably be bumped a little higher. Manage to maintain a solid framerate though, even with me and 3 mates blasting countless enemies and explosions, acid spray and electric shocks going off left / right & center :D I'm not ruling out that the CPU has no effect, of course it does, but in this case I doubt it's going to be close to being the bottleneck vs the 550 Ti :) Solid frame rates with a 3ghz dual core AMD and a 6870?....did you see the graph on the first page?....perhaps not. Here is another with i7-3960X @ 3.33 which is probably about 3 times faster than your CPU....and yet only 51 FPS... 4303 In other words, if the OP had a better CPU, i would probably get by with his 550t1 and medium setting.....but then again, i dont know what you call solid frame rates... |
SolMiester (139) | ||
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