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Thread ID: 28537 2002-12-22 12:23:00 Game Closing Down taxboy (2828) Press F1
Post ID Timestamp Content User
108308 2002-12-22 12:23:00 Hi

I have recently bought MOH Spearhead. The trouble is every time i play it for 10-15 minutes it abruptly shuts down - no warning message or nothing. I've got the latest Directx (and all tested fine) as well as the latest signature passed GEforce drives. I'm on XP and my PC is less than 6 months old.

Any ideas / hints / thoughts?
taxboy (2828)
108309 2002-12-22 19:20:00 What video card are you using? Capt Jimbo (17)
108310 2002-12-22 21:30:00 details of your pc please :) btw what ver of directX ? "latest" dosn't mean much.

if its always after 5-10 min i would suspect heat however it would also do it in other games as well.
tweak'e (174)
108311 2002-12-22 22:38:00 I used to have problems like that with some other games, mainly something to do with windows XP. What solved EVERY problem like this with my games was to crack the game. Please don't blast me for doing something illegal, cos i don't believe it is, i have fully legit copies of the games and it was the only thing that worked. The best place for cracks i find is www.megagames.com

- David
DangerousDave (697)
108312 2002-12-23 04:28:00 its a 2G 512 MB P4 with 128M GEForce 4 card - how would i tell if it is overheating? and how would i rememdy it / prove it ot the techs to fix?

Cheers

B
taxboy (2828)
108313 2002-12-23 04:29:00 Its Direct x 9.0 taxboy (2828)
108314 2002-12-23 07:22:00 cpu and case temps can be measured with MBM (motherboard monitor, www.magorgeeks.com should have it) or look in bios (not all bios have readouts).

it could be various things. random faults can be a pain to trace.

please give more details. make/model numbers, what driver version etc if you are not sure where to look just ask :)

what motherboard drivers and video card drivers are you useing?
tweak'e (174)
108315 2002-12-23 11:40:00 Hi Tweak, argg..is there somewhere i can get a screen dump of those details?

Barry
taxboy (2828)
108316 2002-12-23 13:20:00 Computer:
Operating System Microsoft Windows XP Personal
OS Service Pack Service Pack 1
Computer Name YOUR-6DFGG7XGHG (Baz & Hiki's Computer)
User Name Barry Baker
Logon Domain YOUR-6DFGG7XGHG

Motherboard:
CPU Type Intel Pentium 4A, 2000 MHz (5 x 400)
Motherboard Name ECS P4VXAD (5 PCI, 1 AGP, 1 CNR, 3 DIMM, Audio)
Motherboard Chipset VIA VT8753 Apollo P4X266
System Memory 512 MB (PC2100 DDR SDRAM)
BIOS Type Award Modular (04/30/02)
Communication Port Communications Port (COM1)
Communication Port Communications Port (COM2)
Communication Port Printer Port (LPT1)

Display:
Video Adapter NVIDIA GeForce4 Ti 4200 (128 MB)
3D Accelerator nVIDIA GeForce4 Ti 4200
Monitor Likom D703X/L703X/LD7 (1224246)

Multimedia:
Audio Adapter Creative Labs SB Live! Sound Card

Storage:
Floppy Drive Floppy disk drive
Disk Drive ST380021A (80 GB, 7200 RPM, Ultra-ATA/100)
Optical Drive ATAPI CD-RW 40X12
Optical Drive DVD-ROM

Partitions:
C: (NTFS) 76319 MB (54202 MB free)

Input:
Keyboard Standard 101/102-Key or Microsoft Natural PS/2 Keyboard
Mouse PS/2 Compatible Mouse

Network:
taxboy (2828)
108317 2002-12-23 18:27:00 No point in cracking the game as the problem is not copy protection. If it was the famous copy protection problems then it would occur at launch.

The classic fix for these types of errors in games on a motherboard with a VIA chipset is to try the latest VIA 4in1 drivers first then if it is still crashing try the very latest Live drivers for the soundcard.

An easy way to test if you need new Live drivers is to disable the soundcard in the "Device Manager" then try playing the game. If it doesn't crash then soundcard driver update should fix it. If it does crash still then you probably need the latest VIA 4in1's.

The soundblaster Live series of cards do "bus-mastering" and most motherboards only allow bus-mastering on PCI slots 1+2 (sometimes 3 as well) so the soundcard needs to be in one of the first 2 PCI slots. The PCI slot by the AGP slot is usually number 1 then 2,3 etc away from the AGP slot.

VIA chipsets seem to have issues with the Live series of soundcards quite frequently and my experience has been that when faced with issues like this is that its more than likely the Live at fault in some way.
John Grieve (367)
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