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| Thread ID: 38296 | 2003-10-03 03:24:00 | Half Life 2 source code leaked! | DangerousDave (697) | Press F1 |
| Post ID | Timestamp | Content | User | ||
| 180010 | 2003-10-03 03:24:00 | No, this is not a mistake. THE SOURCE CODE FOR HALF LIFE 2 has been leaked onto the internet. This is not the SDK code used to make mods (aka counterstrike) but the "pay Valve one million dollars to use the engine" code. This has made me very sick, this game hasn't even been released, and this code is incredibly important to Valve, its several years of work, now for the world to see. I've been unable to locate a source to download it yet though, but that'll only be a matter of time knowing the internet This code has been confirmed by Gabe Newell of the Half Life 2 team: Ever have one of those weeks? This has just not been the best couple of days for me or for Valve. Yes, the source code that has been posted is the HL-2 source code. Here is what we know: 1) Starting around 9/11 of this year, someone other than me was accessing my email account. This has been determined by looking at traffic on our email server versus my travel schedule. 2) Shortly afterwards my machine started acting weird (right-clicking on executables would crash explorer). I was unable to find a virus or trojan on my machine, I reformatted my hard drive, and reinstalled. 3) For the next week, there appears to have been suspicious activity on my webmail account. 4) Around 9/19 someone made a copy of the HL-2 source tree. 5) At some point, keystroke recorders got installed on several machines at Valve. Our speculation is that these were done via a buffer overflow in Outlook's preview pane. This recorder is apparently a customized version of RemoteAnywhere created to infect Valve (at least it hasn't been seen anywhere else, and isn't detected by normal virus scanning tools). 6) Periodically for the last year we've been the subject of a variety of denial of service attacks targetted at our webservers and at Steam. We don't know if these are related or independent. Well, this sucks. What I'd appreciate is the assistance of the community in tracking this down. I have a special email address for people to send information to, helpvalve@valvesoftware.com. If you have information about the denial of service attacks or the infiltration of our network, please send the details. There are some pretty obvious places to start with the posts and records in IRC, so if you can point us in the right direction, that would be great. We at Valve have always thought of ourselves as being part of a community, and I can't imagine a better group of people to help us take care of these problems than this community. Gabe Wow, i never thought this sort of thing would happen! - David |
DangerousDave (697) | ||
| 180011 | 2003-10-03 04:47:00 | It wont be on google, information takes around a week IIRC to get submitted. Anyways, it's not that fast. Apparently its been found on IRC channels, and is 39MB big. They also reakon they've got a photo of some guy who either nicked the code, or knows who did. Its a sad state... Im with all those others who hope nothing comes of it, and that they dont delay releasing the game any more because of it! Personally.. Im looking to download the Doom 3 Multiplayer Demo!! |
Chilling_Silently (228) | ||
| 180012 | 2003-10-03 04:53:00 | What does this say about the email client that was being used? | -=JM=- (16) | ||
| 180013 | 2003-10-03 05:05:00 | Its probably on the bittorrent or filesharing networks already. I can check it out if you want? As for sending important stuff via email, well thats what you get for not using encryption :o |
PoWa (203) | ||
| 180014 | 2003-10-03 05:11:00 | It doesn't look as if he was sending important stuff with email; his system was broken into through buggy email software . But it's stupid to have his development systems connected to the Internet . If the stuff is that valuable to the company they should have their development machines on an internet which has NO outside connections . |
Graham L (2) | ||
| 180015 | 2003-10-03 06:04:00 | Oh, I agree.. I personally would go to the effort of creating a private LAN between those PC's and have no other connections to the outside world, or other LAN's etc! Stuff like that just isnt worth it! |
Chilling_Silently (228) | ||
| 180016 | 2003-10-03 07:41:00 | OR could this whole thing be a hoax to get the community excited that something realting to HL2 has been released?A fake feeling of anticipation maybe? I dunno, seems realy rare to find such an anticipated game's source code leaked, but, then again it is Half Life 2: the sequel to a game that many people still play even now and has topped game charts numerous times. | vk_dre (195) | ||
| 180017 | 2003-10-03 09:01:00 | The only thing it shows is that Valve did not have good policies. Anyone concerned about security in Outlook (or Outlook Express) should disable the Preview Pane. They should also have decent analysis of their emails by the mail server. |
agent (30) | ||
| 180018 | 2003-10-03 15:19:00 | But are source codes openly left on computers like that? So anyone with access to the comp had access to the source code? i always thought the source code was kept on 4 diff comps locked up in a room with a door similar to that of a safe and reinforced soundproof walls.:D | vk_dre (195) | ||
| 180019 | 2003-10-03 15:23:00 | so what could the guy who stole the code actually do with it? hôzz |
hazza (2704) | ||
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