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| Thread ID: 39527 | 2003-11-09 07:54:00 | .dat extractor? | MrBeef (342) | Press F1 |
| Post ID | Timestamp | Content | User | ||
| 190376 | 2003-11-09 21:10:00 | Do a search for that game on game cheat/trainer sites. A lot of those sites will have utilities specifically built for each game for ripping the sounds out of files. You might have trouble finding one though if the game is so old. Mike. |
Mike (15) | ||
| 190377 | 2003-11-09 22:16:00 | okay i tried all that but to no sucess. Another idea, are there any programmes that will record what every sound the computer is processing..so when i run this game i can record all the sounds that are being played. |
MrBeef (342) | ||
| 190378 | 2003-11-09 23:34:00 | TotalRecorder :D Trusted Computing says programs like that won't be licenced to run because of the significance of what you can do with them... |
agent (30) | ||
| 190379 | 2003-11-10 01:35:00 | A file called something.dat might be anything. Long before there was MSDOS or Windows there were files called something.dat . It's what a programmer calls something when it's not a well known format. It's what I would call a dump of an area of memory with no formatting. It's what I would call a straight dump of raw data from a field-recorded tape, which hasn't been cleaned up. When I see such a file I look for a tool. On mainframe or mini-computers there was usually a programme supplied by the manufacturer to handle files like that. It was usually called "dump", and gave an octal dump of every octet, sometimes with any printable characters shown. od is the one for *nix. I suppose debug is the nearest in DOS. :D One mini I used a lot didn't have one of these tools, so I wrote one. |
Graham L (2) | ||
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