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| Thread ID: 129946 | 2013-03-21 07:49:00 | DRM - Finally a game developer with some sense | Agent_24 (57) | PC World Chat |
| Post ID | Timestamp | Content | User | ||
| 1333611 | 2013-03-21 07:49:00 | www.gameplanet.co.nz Everyone needs to accept that piracy cannot be stopped and loss prevention is not a concept that can be applied to the digital world. Developers should focus on their paying customers and stop wasting time and money on non-paying customers. Respect your customers and they may in turn respect your efforts enough to purchase your game instead of pirating it. |
Agent_24 (57) | ||
| 1333612 | 2013-03-21 20:50:00 | Not completely true... you would remember just how prevalent software piracy used to be, before product activation, install keys & CD/DVD copy protection schemes. Im sure movie Piracy is even more common now, Software & games much less so ?? I see alot less obviously pirated MP3's on peoples PC's now as well. Im not sure why, maybe most cant be bothered & just buy single songs from Itunes? Of course many of those 'pirating' wouldnt have paid for it anyway & would otherwise just have not used the product, but it used to be very common to just pirate games, Windows & MS Office etc rather than buy, even for businesses (Small Businesses were the worst for this) . Its become much harder to do so now & Im sure that forces many to buy. |
1101 (13337) | ||
| 1333613 | 2013-03-21 22:13:00 | Not completely true... you would remember just how prevalent software piracy used to be, before product activation, install keys & CD/DVD copy protection schemes. Doesn't seem to have slowed down to me. A quick look in Google and you can find any game you want, pirated, cracked and for download somewhere. And these days with high speed internet size is not a problem. I have not yet heard of a single case where a game (even those with always-online DRM) was un-crackable. And how far back are you talking? Because even floppy disk games had copy protection, and there were access codes you'd have to find on various pages of the user manual... Not as big a deal to bypass as online DRM, but those all seem to fall anyway. |
Agent_24 (57) | ||
| 1333614 | 2013-03-21 23:11:00 | I havent downloaded an MP3 in years, i download the video off youtube, it is much more enjoyable to watch the music than just listen to it | Gobe1 (6290) | ||
| 1333615 | 2013-03-21 23:44:00 | The basic fact of DRM is it causes problems for the legit user. Pirates just crack it and its no longer a issue so anyone downloading it is free from the hassles. |
DeSade (984) | ||
| 1333616 | 2013-03-22 06:47:00 | I've been happy to buy games ever since a) id made games worth playing, and b) steam made games tons cheaper to obtain. Both things are needed in other digital industries... a product worth paying for, and a price that's not like being slapped in the face by a filthy greedy billion dollar corporation gouging for more billions. Some people are wise enough to know when they're being treated as suckers for gouging, and all of us need to be thankful for their influence of prices and products... once enough folks wise up the prices fall, and/or the services improve. The internet has opened up trade. Providers now have a potential market of a billion people, yet they still price their products like they're selling through a importer / wholesaler / distributer / retailer chain of supply, asking anywhere from $80 to $350 for a software product. They create a desire for piracy by asking for so much cash. Their greed triggers the piracy fights in the first place. |
Paul.Cov (425) | ||
| 1333617 | 2013-03-22 06:59:00 | I've been happy to buy games ever since a) id made games worth playing, and b) steam made games tons cheaper to obtain. Both things are needed in other digital industries... a product worth paying for, and a price that's not like being slapped in the face by a filthy greedy billion dollar corporation gouging for more billions. Some people are wise enough to know when they're being treated as suckers for gouging, and all of us need to be thankful for their influence of prices and products... once enough folks wise up the prices fall, and/or the services improve. The internet has opened up trade. Providers now have a potential market of a billion people, yet they still price their products like they're selling through a importer / wholesaler / distributer / retailer chain of supply, asking anywhere from $80 to $350 for a software product. They create a desire for piracy by asking for so much cash. Their greed triggers the piracy fights in the first place.although not about piracy, but why digital downloads can vary on cost depending where you are. www.stuff.co.nz |
plod (107) | ||
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