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| Thread ID: 135594 | 2013-11-21 20:29:00 | New game on iPhone & iPad, we would love your feedback! | Groovy_Clem (17198) | PC World Chat |
| Post ID | Timestamp | Content | User | ||
| 1360526 | 2013-11-23 10:27:00 | More people interested in the platform and for it to grow ;) So, trying to buy market share rather than growing profits then...? |
Webdevguy (17166) | ||
| 1360527 | 2013-11-23 10:42:00 | So, trying to buy market share rather than growing profits then...?Bit of both. :p | pcuser42 (130) | ||
| 1360528 | 2013-11-23 14:19:00 | So, trying to buy market share rather than growing profits then...? It's also about being there first. Just few competitors mean less trouble to get your app/game discovered :D |
Groovy_Clem (17198) | ||
| 1360529 | 2013-11-23 19:17:00 | It's also about being there first. Just few competitors mean less trouble to get your app/game discovered :D That's very true although I would guess that with the very high level of competition from existing apps on established platforms, those developing for Windows phone might have a long wait before it becomes viable enough to support them. |
Webdevguy (17166) | ||
| 1360530 | 2013-11-24 20:50:00 | That's very true although I would guess that with the very high level of competition from existing apps on established platforms, those developing for Windows phone might have a long wait before it becomes viable enough to support them. Yes we'll see how Windows platform performs. It also depends a lot on the manufacturers :D Have you tried the game webdevguy? What's your device? |
Groovy_Clem (17198) | ||
| 1360531 | 2013-11-24 21:16:00 | Not yet but I will give it a go. The other two games I play a bit of at the moment are Deer Hunter 2014 which is a FPS game and Clash of the Clans which is a strategy game. I have an iPhone 4. I play the games on my iPad. How is the success of your current games going in the iPhone? Personally I feel that the Windows Phone could do a lot better than it is but that would require a dramatic shift in the way Microsoft operates. And yes I gree that is starting to happen to some degree but I don't know if they can change soon enough for it to be truly successful. |
Webdevguy (17166) | ||
| 1360532 | 2013-11-24 22:33:00 | We launch few days ago so its too soon to tell ;) For the iPhone 4, we deactivated most of the visual effects and even though Groovy Hero lags... Our minimum spec is the 4S. On your iPad it will work fine :D Actually we have more iPad than iPhone users for now About Windows, I expected their Surface tablet to have a big success but they failed in some ways... It's a new market for them, they still need to learn |
Groovy_Clem (17198) | ||
| 1360533 | 2013-11-25 00:23:00 | We launch few days ago so its too soon to tell ;) For the iPhone 4, we deactivated most of the visual effects and even though Groovy Hero lags... Our minimum spec is the 4S. On your iPad it will work fine :D Actually we have more iPad than iPhone users for now About Windows, I expected their Surface tablet to have a big success but they failed in some ways... It's a new market for them, they still need to learn It is indeed a new market, it's also a market that is lead by the consumer who is not restricted in their decision making process - unlike IT depts who have needed to be very cautious and very sure about what they buy and have directed computer buying trends until now. That is not something that Microsoft are familiar with. Having said all that, you can do very well for yourself if you can discover the secret sauce required to getting fast mass consumer adoption of your iDevice game or app. |
Webdevguy (17166) | ||
| 1360534 | 2013-11-25 00:29:00 | Have just checked. Its easy to find on the app store, so thats good :) | Webdevguy (17166) | ||
| 1360535 | 2013-11-25 00:38:00 | Just had a quick play of the game. I'm guessing by the nature of it that its designed for kids 10 years to mid teens? (From what I've seen they are more into interactive type music games than I am :) ) Graphics wise it looks good. I can also see that there is a suitable amount of finger/eye coordination required to hit the buttons at the right time. Thats good because it would stop kids getting bored to quickly.:) |
Webdevguy (17166) | ||
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